-noop
-affine 1,0,0.785,1,0,0 -transform
-asc-cdl 0.9,0.01,0.45:0.9,0.01,0.45:0.9,0.01,0.45:0.01
-black-threshold 20%
-blur 0x0.5
-blur 0x1.0
-blur 0x2.0
-border 6x6
-channel red
-charcoal 0x1
-chop 800x600+200+300
-colors 16
-colorspace CMYK
-colorspace GRAY
-colorspace HSL
-colorspace HWB
-colorspace OHTA
-colorspace YCbCr
-colorspace YIQ
-colorspace YUV
-contrast -contrast -contrast
+contrast +contrast +contrast
-convolve 1,1,1,1,4,1,1,1,1
-colorize 30%/20%/50%
-crop 600x700+100+100
-cycle 200
-despeckle
-fill none -stroke gold -draw 'circle 800,500 1100,800'
-fill green -stroke gold -draw 'circle 800,500 1100,800'
-fill none -stroke gold -draw 'rectangle 400,200 1100,800'
-fill blue -stroke gold -draw 'rectangle 400,200 1100,800'
-fill none -stroke gold -draw 'roundRectangle 400,200 1100,800 20,20'
-fill blue -stroke gold -draw 'roundRectangle 400,200 1100,800 20,20'
-fill none -stroke gold -draw 'polygon 400,200 1100,800 100,300'
-fill blue -stroke gold -draw 'polygon 400,200 1100,800 100,300'
-fill none -stroke gold -draw 'Bezier 400,200 1100,800 100,300'
-fill blue -stroke gold -draw 'Bezier 400,200 1100,800 100,300'
-edge 0x1
-emboss 0x1
-enhance
-equalize
-extent 1200x1200-100-100
-flip
-flop
-frame 15x15+3+3
-gamma 1.6
-gaussian 0x0.5
-gaussian 0x1.0
-gaussian 0x2.0
-hald-clut identity:8
-hald-clut identity:10
-implode 0.5
-implode -1
-lat 10x10-5%
-level 10%,1.2,90%
-magnify
-map netscape:
-median 1
-median 2
-minify
-modulate 110/100/95
-monochrome
-motion-blur 0x3+30
-negate
+noise Uniform
+noise Gaussian
+noise Multiplicative
+noise Impulse
+noise Laplacian
+noise Poisson
+noise Random
-noise 1
-noise 2
-normalize
-fill blue -fuzz 35% -opaque red
-operator all Add 2%
-operator all And 233
-operator all Assign 50%
-operator all Depth 6
-operator all Divide 2
-operator all Gamma 0.7
-operator all Negate 1.0
-operator all LShift 2
-operator all Multiply 0.5
-operator all Or 233
-operator all RShift 2
-operator all Subtract 10%
-operator red Threshold 50%
-operator gray Threshold 50%
-operator all Threshold-White 80%
-operator all Threshold-Black 10%
-operator all Xor 233
-operator all Noise-Gaussian 30%
-operator all Noise-Impulse 30%
-operator all Noise-Laplacian 30%
-operator all Noise-Multiplicative 30%
-operator all Noise-Poisson 30%
-operator all Noise-Uniform 30%
-ordered-dither all 2x2
-ordered-dither all 3x3
-ordered-dither intensity 3x3
-ordered-dither all 4x4
-paint 0x1
-process Analyze= -format '%[BrightnessMean],%[BrightnessStddev],%[SaturationMean],%[SaturationStddev]'
-raise 10x10
-random-threshold all 20x80
-recolor '1,0,0,0,1,0,0,0,1'
-recolor '0,0,1,0,1,0,1,0,0'
-recolor '0.9,0,0,0,0.9,0,0,0,1.2'
-recolor '.22,.72,.07,.22,.72,.07,.22,.72,.07'
-density 75x75 -resample 50x50
-resize 10%
-resize 50%
-resize 150%
-roll +20+10
-rotate 0
-rotate 15
-rotate 45
-rotate 90
-rotate 180
-rotate 270
-sample 5%
-sample 50%
-sample 150%
-segment 0.5x0.25
-scale 5%
-scale 50%
-scale 150%
-shade 30x30
-sharpen 0x0.5
-sharpen 0x1.0
-sharpen 0x2.0
-shave 10x10
-shear 25x20
-solarize 50%
-spread 1
-spread 3
-swirl 90
-threshold 35%
-fuzz 35% -transparent red
-trim
-fuzz 5% -trim
-unsharp 0x0.5+20+1
-unsharp 0x1.0+20+1
-wave 25x150
-white-threshold 80%
