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"FANTASY CASTLE IV" MAP, SOUNDS AND TEXTURES PACK FOR SAUERBRATEN
by Blindabuser and PainKillAH - 12/2008
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INTRODUCTION:

Sauerbraten (a.k.a. Cube 2) is a free multiplayer/singleplayer first person shooter,
conceived, made and released by Wouter van Oortmerssen, available for download at:
http://sauerbraten.org/. This pack is intented as a little contribute to extend
the original game, which can be improved thanks to the people willing to help.
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PACKAGE CONTENT:

Map Files (packages\base):

1. "readme_fc4.txt" (this file).
2. "fc4.ogz" ("Fantasy Castle IV" map for Sauerbraten).
3. "fc4.cfg" (map configuration file).
4. "fc4.jpg" (screenshot of the map)

Textures (packages\blindabuser):

*ba_angledirt_cc.jpg
*ba_angledirt_hm.jpg
*ba_angledirt_nm.jpg
*ba_angledirt_sc.jpg
*ba_anglegrassyrock_cc.jpg
*ba_anglegrassyrock_hm.jpg
*ba_anglegrassyrock_nm.jpg
*ba_anglegrassyrock_sc.jpg
*ba_base_dirt_cc.jpg
*ba_base_dirt_hm.jpg
*ba_base_dirt_nm.jpg
*ba_base_dirt_sc.jpg
*ba_crossdirt_cc.jpg
*ba_crossdirt_hm.jpg
*ba_crossdirt_nm.jpg
*ba_crossdirt_sc.jpg
*ba_dirt_cc.jpg
*ba_dirt_hm.jpg
*ba_dirt_nm.jpg
*ba_dirt_sc.jpg
*ba_grassyrock_cc.jpg
*ba_grassyrock_hm.jpg
*ba_grassyrock_nm.jpg
*ba_grassyrock_sc.jpg
*ba_grass_cc.jpg
*ba_grass_hm.jpg
*ba_grass_nm.jpg
*ba_grass_sc.jpg
*ba_rock_cc.jpg
*ba_rock_hm.jpg
*ba_rock_nm.jpg
*ba_rock_sc.jpg
*ba_scroll_cc.jpg
*ba_scroll_hm.jpg
*ba_scroll_nm.jpg
*ba_scroll_sc.jpg
*ba_wood_cc.jpg
*ba_wood_hm.jpg
*ba_wood_nm.jpg
*ba_wood_sc.jpg
*blueflag.jpg
*redflag.jpg
*pk_vitreaux_cc.jpg <-- (by PainKillAH)
*pk_vitreaux_hm.jpg <-- (by PainKillAH)
*pk_vitreaux_nm.jpg <-- (by PainKillAH)
*pk_vitreaux_sc.jpg <-- (by PainKillAH)

Skybox and Cloudbox images (packages\blindabuser):

*blindaclouds.png
*blindasky2_bk.jpg
*blindasky2_dn.jpg
*blindasky2_ft.jpg
*blindasky2_lf.jpg
*blindasky2_rt.jpg
*blindasky2_up.jpg

Sounds (packages\sounds\blindabuser):

*rain.ogg

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INSTRUCTIONS (for Win32-based systems):

1. Browse through your "Sauerbraten" directory (usually: "C\Program Files\Sauerbraten").

2. Unzip "fc4.zip", copy the "packages" folder inside your "Sauerbraten" directory
   (usually: "C:\Program Files\Sauerbraten"). Press "Yes to all" in case you get prompted
   to overwrite existing files/folder.

3. Run Sauerbraten.

4. Load the new map ("fc4.ogz"), by pressing "T" during the game, then type "/map fc4"
   and press enter. For enjoying the gameplay at its best, It's suggested to change
   the gamma value to 130 (press "T", then type "/gamma 130" and press enter).

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LICENSE:

These map files, textures and sounds have been created by Gabriele "Blindabuser" Magurno
and Victoria "PainKillAH" Losada, and are released under a Creative Commons license:

"Attribution-NonCommercial-ShareAlike 2.5"

You are free:

* To copy, distribute, display, and perform the work

* To make derivative works Under the following conditions:

* Attribution. You must give the original author (Blindabuser & PainKillAH) credit.

* Non-Commercial. You may not use this work for commercial purposes.

* Share Alike. If you alter, transform, or build upon this work,
  you may distribute the resulting work only under a licence identical to this one.

* For any reuse or distribution, you must make clear to others
  the licence terms of this work.

* Any of these conditions can be waived if you get permission from the copyright holder.

Your fair use and other rights are in no way affected by the above.

Full license (legal code) can be found at:
http://creativecommons.org/licenses/by-nc-sa/2.5/legalcode

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CREDITS AND SPECIAL THANKS:

Wouter van Oortmerssen and Lee Salzman (the Cube2 engine, FPS game and built-in editor).

Ryan Ellis - http://www.ryane.com/ (original rock and dirt pictures).

Layne Turner and www.sxc.hu (original grass picture).

S. Solberg J. - http://en.wikipedia.org/wiki/User:Ssolbergj (original flag, then redrawn).

Brokenarts - http://www.broken-arts.com (original scroll photo).

MeatROme and apflstrudl (for the "Entity Control" script: http://quadropolis.us/node/908).
